Within the game journalism community, there's a problem that is affectionately known as the "stack of shame." It refers to the issue of having so many awesome games to play, but not enough time to play them all. Sadly, this problem doesn't plague only journalists. Members of the gaming community can find themselves mired in an ocean of games to play. It's everywhere, and it's starting to turn into an elephant in the room. But it doesn't have to be like this.
