...Why?
Too many people like to rail on the king with "balls of steel," and he doesn't deserve all the bad rap that he gets. For that reason, I'm going to ignore all the bad stuff in DNF and talk only about the good stuff.
(Disclaimer: I have received no compensation by 2K games, 3D Realms, Gearbox Software, or anyone related to the development and publishing of Duke Nukem Forever. I am simply stupid enough to write an article like this for the lulz.)
DNF did something very right with the multiplayer mode. It captured the non-serious attitude of Duke Nukem himself, and did so very well. Personally, I see it as the "vacation" multi-player shooter for gamers who need a break from their standard FPS of choice and just want to have some fun fragging and tea-bagging their friends. The weapons are surprisingly balanced, even for Duke's imbalanced ego. I got a laugh out of how the level up portion of multi-player unlocks new outfits, swag for your crib, and doesn't particularly impact your game. On the various forays that I took into the arena, I was placed, level five, against players 15-20 levels my senior. Even so, I died due to lack of experience than actual power. The higher level players were, more or less, on an even playing field in terms of health and damage dealing power.
Being caught in development hell for 13 years can do a lot to a game. Graphics engines get upgrades, hardware grows progressively stronger, the list goes on. Since DNF had such a long development time, it's rather easy to spot which levels were made in what year. You can see the levels that were in production when Halo first came out. Same for Half-Life 2, Gears of War, Unreal Tournament, and others. In that sense, it's a bit of a time capsule of game development history. For the wanna-be developer like myself, there's value in DNF in the historical aspect.
Yeah Duke, you keep thinking that... |
Arguably the best part of DNF |
So yeah, this rant was basically a little writing exercise. I wanted to see if I could get myself to write a positive article about something everyone hates. Turns out it was harder than I thought. Opp has taught me that it's important to look for the positive in things, even if you hate them. Society is too negative these days, someone has to be that big f***ing ray of sunshine every now and again.
No comments:
Post a Comment